This was a pretty good game, but we didn’t really know what we were doing.  That made some of our choices not ideal, and other choices simply stupid.  I had a few instances where I was poised to do really really well, and the dice didn’t turn out as hoped.  The first time I was about to take down the bad guy npc, to complete a mission and give me the regular goodies from defeating the bad guy, but the cop npc took him down before I could.  I had done most of the damage and the other npc stole the kill.  I’d love to play again, but with fewer people, a longer game, and now knowing what to do.  Adam ended up winning, even though he rushed too much at the end and postponed the game about 4 turns.