Steph, Tina, Amit and I played a round of Goblins Inc. last night. The game itself was interesting and I really like the systems involved. There was one big failing of the game that Amit pointed out, and that was the extreme limitation that the games puts on table talk. That limitation doesn’t allow for an enjoyable social experience when playing. If you are playing just for the game it is a good game, but if you are playing to have a fun time with friends it isn’t the best thing to go for. I’m not sure if it would play decently with table talk allowed since so much of it relies on secrecy. There could be an interesting meta game or there could be a complete failure of some of the important mechanics if too much information is shared.
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