I’m David Geisert, a prototyper working in AR/VR and AI at Meta.
AI Music Videos created with Runway and Suno

Made systems for pinpointing objects in 3D space on AR and VR headsets. These systems can track objects as they move and provide the outlines of the objects being identified.

I made many applications for the Orion AR glasses, and worked on the messaging and AI aspects of the glasses.

Make and share stories with the help of AI

I designed and built colocation safety systems for Quest.

Made a blog on AI writing under a pseudonym.

I made a VR game, which was one of the first post launch titles for the Quest.
Weekend Projects
These projects were done over weekends. Many of them are from Game Jams.

I illustrated and published a version of Alice’s Adventures in Wonderland writing under a pseudonym.

Convince AI agents to support you over your rival, Henry.

Hexagon Tactics: The Expanding Arena
Real Time AI that would create the characters and enemies to battle: names, descriptions, and art.

Using AI to create a card base roguelite island builder.

I used AI to make the art and narration for an experience about my wife’s cave diving.

I made a interactive visual experience, focusing on boid behavior and shaders.